Stay at home and use Rotobot in DaVinci Resolve

See how to make video layers in Resolve without compositing knowledge.

In this video there is a fusion comp script that can be loaded onto any length of footage: download it here

There are a few things you may need to adjust if you are not in ACEScc for the colour space you will need to update the OCIO Color Tranform Nodes away from the “From: linear” to from whatever space you are in, but to me Scene Linear makes sense.

Flame 2020 on Linux with Rotobot Trimap

Rotobot works well on Flame 2020 under Linux

Rotobot was used to create a mask for the people sitting in front of the fountain at Dubrovnik’s walled city.

If you want to get in contact with Kognat’s staff about getting a prerelease of 1.3.4 to test please fill in the contact form below

Nuke 12.1v1 with Rotobot Trimap with Shuffle Node

Using Rotobot Trimap starting from Rotobot Segmentation we are able to soft split the video layer of the cat onto some computer generated test patterns

Fill in the form below to get a copy of Rotobot 1.3.4 to test, mention your operating system, compositing package and if you have a CUDA card with driver 389 and above. Perhaps where you found out about Rotobot.

Kognat at Electric Dreams Adelaide Fringe Conference

Rotobot from Kognat failed a test in Fusion 16 on Windows, but macOS was a big success!

Sam Hodge from Kognat Software will be speaking about Kognat and Machine Learning in Media and Entertainment in Lot Fourteen as part of the Adelaide Fringe Festival. The conference showcases creative story telling using immersive media such as augmented reality, virtual reality, mixed reality and extended reality. Rotobot can be used in these media provided it can be calculated off line in advance.

The test above was part of testing the upcoming release on Blackmagic Fusion 16 and Blackmagic DaVinci Resolve 16 on Windows 10. There is a small technical glitch which results in a big crash. Kognat staff are very close to a fix.

Update the fix worked:

The Windows Version that works with GPU acceleration on Windows has been confirmed.

To see if macOS also suffered from the same issue an install of Rotobot was put onto the macOS 10.13.3 test box with NVIDIA CUDA 10 hardware and drivers installed and it worked flawlessly. So this confirms the problem was the small glitch on Windows and not a profound issue with Fusion.

Here is a link to the Festival Web Site:

Rotobot OFX Plugin on Autodesk Flame

Rotobot Installed and Demonstrated in under five minutes

Rotobot under Windows using Nuke and CUDA

Getting a fresh build from the integration server and testing in Nuke on Windows